/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Tencent is pleased to support the open source community by making behaviac available.
//
// Copyright (C) 2015 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at http://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed under the License is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and limitations under the License.
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

#include "behaviac/base/randomgenerator/randomgenerator.h"

namespace behaviac
{
	RandomGenerator* RandomGenerator::ms_pInstance;

	void RandomGenerator::_SetInstance(RandomGenerator* pInstance)
	{
		RandomGenerator::ms_pInstance = pInstance;
	}

	RandomGenerator* RandomGenerator::_GetInstance()
	{
		RandomGenerator* pInstance = RandomGenerator::ms_pInstance;

		if (!pInstance)
		{
			pInstance = BEHAVIAC_NEW RandomGenerator;
		}

		return pInstance;
	}

}//namespace behaviac